This image is from an architectural project I recently undertook.I first deigned the room in ArchiCad and then exported it into Blender. To create the effect I was going for I would have to get the correct lighting in the room. This was a bit of a problem as the blender internal renderer, even though it had the ability of inderect lighting, did not have the appropriate light algorithms to achieve a photo-realistic image. To do this I used the “In development” version of LuxGpu. This was a good move as I had two graphics cards SLI’d for some heavy gpu power. Anyway please comment and Enjoy!